Supported features¶
Support is intentionally conservative. When safe reconstruction is not possible, the plugin uses visible placeholders.
Core workflows¶
- per-Blueprint Editor panel;
- direct selected-node export;
- reversible Round-trip output;
- compact AI Debug output;
- native Blueprint clipboard generation;
- one-click AI text copy;
- bundled AI instruction copy;
- optional Blueprint structure and component context;
- selected-node formatting with Undo;
- coordinated post-paste repair.
Common graph support¶
- common Blueprint function calls;
- execution and data connections;
- branches;
- math and utility nodes;
- Input Key nodes;
- normal member variables;
- Timeline data;
- local Custom Events without unsupported user parameters;
- visible placeholders for unsupported operations.
Repair support¶
- missing normal member-variable creation;
- Timeline template and node repair;
- Blueprint node refresh;
- coordinated compile sequence;
- supported deferred local Custom Event call repair;
- optional formatting after repair.
Safety behavior¶
- base engine events become placeholders;
- Blueprint-owned components become placeholders;
- automatic component creation is disabled;
- known unsafe Hit Result break representations are normalized;
- Input Key values are normalized;
- unsupported native nodes remain visible through placeholders.
Outside the current scope¶
- automatic Blueprint component creation;
- reverse generation from AI Debug;
- guaranteed support for every K2 node class;
- guaranteed support for third-party project nodes;
- Material, Niagara, PCG, Control Rig, and Animation graph conversion.