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Supported features

Support is intentionally conservative. When safe reconstruction is not possible, the plugin uses visible placeholders.

Core workflows

  • per-Blueprint Editor panel;
  • direct selected-node export;
  • reversible Round-trip output;
  • compact AI Debug output;
  • native Blueprint clipboard generation;
  • one-click AI text copy;
  • bundled AI instruction copy;
  • optional Blueprint structure and component context;
  • selected-node formatting with Undo;
  • coordinated post-paste repair.

Common graph support

  • common Blueprint function calls;
  • execution and data connections;
  • branches;
  • math and utility nodes;
  • Input Key nodes;
  • normal member variables;
  • Timeline data;
  • local Custom Events without unsupported user parameters;
  • visible placeholders for unsupported operations.

Repair support

  • missing normal member-variable creation;
  • Timeline template and node repair;
  • Blueprint node refresh;
  • coordinated compile sequence;
  • supported deferred local Custom Event call repair;
  • optional formatting after repair.

Safety behavior

  • base engine events become placeholders;
  • Blueprint-owned components become placeholders;
  • automatic component creation is disabled;
  • known unsafe Hit Result break representations are normalized;
  • Input Key values are normalized;
  • unsupported native nodes remain visible through placeholders.

Outside the current scope

  • automatic Blueprint component creation;
  • reverse generation from AI Debug;
  • guaranteed support for every K2 node class;
  • guaranteed support for third-party project nodes;
  • Material, Niagara, PCG, Control Rig, and Animation graph conversion.