Getting started¶
Vibe Blueprints adds a dedicated panel to each Blueprint Editor.
The typical workflow is:
Selected Blueprint nodes
↓
VibeBP or AI Debug
↓
Your preferred AI assistant
↓
Reversible VibeBP
↓
Generated Blueprint nodes
Requirements¶
- Unreal Engine 5.8 for the initial release;
- an Unreal project with Blueprint graphs;
- the Vibe Blueprints editor plugin;
- an external text-based AI assistant for analysis or generation.
The plugin does not require an AI API key.