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Getting started

Vibe Blueprints adds a dedicated panel to each Blueprint Editor.

The typical workflow is:

Selected Blueprint nodes
VibeBP or AI Debug
Your preferred AI assistant
Reversible VibeBP
Generated Blueprint nodes

Requirements

  • Unreal Engine 5.8 for the initial release;
  • an Unreal project with Blueprint graphs;
  • the Vibe Blueprints editor plugin;
  • an external text-based AI assistant for analysis or generation.

The plugin does not require an AI API key.

  1. Installation
  2. Quick start
  3. Copy the AI instruction
  4. Interface
  5. Round-trip
  6. Known limitations